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An overgrown colonial mansion courtyard in hazy daylight with red accent lighting, lit in Unreal Engine 5

About CG Foundry

CG Foundry is a Game Art education brand, built by artists for artists. We teach production workflows the way studios use them, so the work in your portfolio holds up in a professional review.

Lighting in Unreal Engine is our current flagship specialization.

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Meet the Founder

Karim bridges real production experience with clear, structured teaching, so you learn what actually works in the industry.

  • Airship Interactive
  • Gunzilla Games
  • People Can Fly
  • Myrkur Games
  • MBC Game Studio
  • Black Shamrock
  • Amazon Game Studios
  • JangaFX
  • Dune: Awakening
  • Gears of War: E-Day
  • Off The Grid
  • 1348 Ex Voto
Karim Yasser, Founder of CG Foundry
Karim YasserSenior Lighting Artist · Founder, CG Foundry
Unreal Authorized Instructor badge, 2026, awarded to Karim YasserGold Unreal Authorized InstructorPartner for Epic Games

Karim has spent 8 years in game production, lighting Dune: Awakening, Gears of War: E-Day, Off The Grid, 1348 Ex Voto and Guns of Eschaton, among others.

8 years in game production across 13+ titles, while teaching 6,000+ artists worldwide. Karim helps you master Unreal Engine with production-proven workflows and a clear path to a professional portfolio.

Karim’s Personal Artwork

  • 8Years in production
  • 13+Titles
  • 6,000+Students taught
  • 70+Program alumni

Alumni Success Stories

See what our artists built, and what they say about the training behind it.

Artists we've taught have worked at

  • Saber Interactive
  • Compulsion Games
  • Virtuos
  • Flying Wild Hog
  • Room 8 Studio
  • DNEG
  • Sony Pictures Imageworks
  • Arkane Studios

Igor Ponomarev

Cutscene Artist · Saber Interactive

Verified on Trustpilot

“I really like the way Karim presents the material...”

I really like the way Karim presents the material - it’s clear and very thorough. It’s been a few months since I completed his Top 1% Lighting Artist course, but I still go back and rewatch his lessons from time to time.

The course helped me organize all the scattered information I had learned before. It covers different approaches to lighting and, most importantly, provides a practical workflow you can actually use. It addresses both the artistic side of lighting and important optimization considerations that I hadn’t found anywhere else before.

Claudia Wang

Lighting Artist · Graduated from CapU

Verified on Trustpilot

“Throughout the course, I learned a lot…”

Throughout the course, I learned a lot of technical and artistic skills regarding lighting in Unreal Engine. The teacher Karim was really professional and patient with all the questions the students had and always giving us thoughtful feedback on our assignments!

Oleksandr Bodnar

Environment & Lighting Artist · VOLMI - A Virtuos Studio

Verified on Trustpilot

“The Best Place to Learn About Technical Lighting”

Taking a course with Karim is the best way to fill in all the gaps in your knowledge of lighting in Unreal Engine. You’ll get a very in-depth dive into this field; after the course, you’ll understand how everything works under the hood. After the course, I don’t ask “how” or “why” questions anymore, because I’ve come to understand how it works. I might just ask how to make it look visually appealing.

The course is well-structured; you’ll start with the basics and finish with very advanced techniques.

I also liked that you can ask all sorts of questions on Discord and get answers to them. Even when my questions seemed very basic to me, I still got answers.

Igor Ponomarev, story 1 of 3

Ready to build your own work?

View Program Plans
Night lighting study of a frontier town, rendered in Unreal Engine 5

Top 1% Lighting Artist Program

In 6 weeks, learn PBL, exposure, and Lumen to create production-ready lighting for gameplay and cinematics.

Take it Self-paced, or Hybrid with 1:1 sessions with Karim. 70+ artists have been through the program so far.